Depth

The apparent distance from front to back or near to far in an artwork. 

When depth refers to an object's smallest dimension, then this distance can also be called its thickness.

Objects which are further away from the viewer appear smaller than objects which are near the viewer.

Warm (yellow, orange or red) colors appear closer

Cool (blue, green, or violet) colors appear further away

Untitled-2.jpg (66619 bytes) Fritillaries-L.jpg (52844 bytes) Vincent Van Gogh Fritillaries 1800's

Depth Cues: Monocular Cues

Texture

If the actual distance of two objects is unknown, the object that is clearer and more detailed will appear closer to an observer.

A regular structure, e.g. a tiled floor, appears to show smaller structures with increasing distance.

Texture Gradient - all surfaces have a texture, and as the surface goes into the distance, it becomes smoother and finer.

Relative height

Relative height of an image is another cue if one object is lower in the picture plane than another it appears to be nearer the observer.

 

Relative Size

Over the years, we have learned that objects on our planet change size slowly, if at all. In other words, when the image of an object gets larger on the retina, we interpret that as a distance cue (closer). Conversely, when the image on the retina gets smaller, we interpret that as the object becoming farther away. So, if we are in a tall building looking down at some people, we do not say, "Look at those teensy people just outside the window." Rather, we say, "Look at those normal-sized people far away." Our knowledge of the world, then, dictates our perceptions.

josefkoudelka_Czechoslovakia.jpg (105091 bytes) CLOTHSP.gif (363274 bytes)

 

Overlapping (Interposition)

Objects that are in front of other objects may partially block our view of the rearmost object. Because we know what the object should look like, and because we see only part of it, we interpret the obstructed object as being farther away.

Any shape that overlaps another seems to be in front of it.  

Overlap1.gif (12313 bytes) Overlap2.gif (12398 bytes) Overlap3.gif (12455 bytes) Overlap4.gif (16940 bytes) Untitled-1.jpg (19991 bytes)

113-1397_IMG copy.jpg (871561 bytes) St. Paul Cathedral, London

 percep29.gif (44215 bytes) doghouse1.jpg (319447 bytes) doghouse2.jpg (368172 bytes) Box.jpg (135833 bytes) Thanks Lisa!

andrus.jpg (314481 bytes)  

AMF0001B.jpg (161817 bytes) Marcel Duchamp Apolinere Enameled 1965 

 

Brightness

It has been proved that the brighter of two otherwise identical objects is perceived as nearer. There is no satisfactory physical, geometric or photometric explanation for this effect; however, an interpretation is our experience when working with a source of light (e.g. a torch) in dark environment.

 

Atmospheric Haze: Aerial Perspective   

  111-1187_IMG.jpg (1081837 bytes)  Aerial.jpg (882738 bytes)

 

The perception of depth in nature can be enhanced by the appearance of atmospheric haze. Although this haze is most commonly humidity (or cloudiness), it could be rain or snow, smoke, or any other kind of vapor. Aerial perspective is the portrayal of that atmospheric haze -- one means to adding to an illusion of depth in depicting space on a flat surface. It is achieved by using less focus, along with bluer, lighter, and duller hues for the distant spaces and objects depicted in a picture.

 

The atmosphere scatters light. That is what causes the sky to be blue. 

 The short or blue wavelengths of light are most easily scattered by the particles in the atmosphere which is why the sky is blue, although scattering does occur to some extent for other wavelengths of light. 

The scattering occurs for all light regardless of the direction that the light comes from (there is nothing special about sunlight that causes it to be scattered more).  Thus, light coming from any distant object should have some of its light scattered.  That will have two effects on the light reaching our eyes: 

 

  http://vista.cira.colostate.edu/improve/Tools/win_haze.htm

Perspective: Linear  

Chiaroscuro (kee-ahr'oh-scyoo"roh)

Chiaroscuro is a method for applying value to a two-dimensional piece of artwork to create the illusion of a three-dimensional solid form. This way of working was devised during the Italian Renaissance and was used by artists such as Leonardo da Vinci and Raphael. In this system, if light is coming in from one predetermined direction, then light and shadow will conform to a set of rules.

seurat.jpg (578960 bytes) 

Georges Seurat Embroidery; The Artist's Mother, 1882–83
Conté crayon; 12 1/4 x 9 1/2 in. (31.2 x 24 cm)

Vija Celmins 
Untitled (Ocean), 1969
Graphite on acrylic ground on wove paper
14 x 18 3/4"

longOcean.jpg (299616 bytes)

Vija Celmins 
Untitled (Long Ocean 3), 1979
Graphite

vija_celmins_2.jpg (174750 bytes) vija_celmins_3.jpg (44439 bytes) Vija Celmins Untitled (Web 2 & 3) 2002
one-color aquatint with burnishing, scraping, and drypoint on Hahnemuhle Copperplate paper 20 1/8 x 24 inches

 

Foreshortening  

Foreshortening is the process of applying linear perspective to the figure. It is a way to create great depth and drama to a image.

 

manh.jpg (95698 bytes) Andrea Mantegna Dead Christ, 1480-90, tempera on canvas; Milan, Brera Pinacoteca; cm 68 x 81

Hendrik Goltzius

 

Untitled-2.gif (25814 bytes)

By placing the images  in a vertical band while progressively reducing the size, width, and the interval between each, we can immediately experience the strong sense of movement into the picture plane that results from a coordinated manipulation of foreshortening, clock angles, and reduction in size.

Stuartshadestints.jpg (133567 bytes)