The Film Shot

Distance is the viewer's perceived distance from the scene depicted. 

An Extreme Long Shot/Establishing Shot

A shot which establishes where the scene is taking place

Often these are landscape shots that give a view of a city, a town, or even a galaxy.

These shots generally taken from a great distance and away from human subjects. When people are included in extreme long shots, they often look like specs on the screen.

Re-establishing shots: help to distance the audience from a scene that is about to end, much in the same way chapter conclusions help to break up story flow in a novel.  

Long Shot

One of the primary functions of the long shot is to establish a context or sense of place.

Repeated use of long shots in a sequence tends to stress setting over character.

TwopanelChris.jpg (6271725 bytes) Chris Ware Acme #5 "Jimmy Corrigan, the Smartest Kid on Earth“, 1995 (Detail)

Staging  

Staging involves filming in very long sequences.

Staging derives its name from its similarity to watching a play being performed on stage.

When you watch a play, there is no camera to cut back and forth between the actors. The audience sees all of the action being performed from a single distance and angle

Is roughly the same distance as that which separates an audience from a theater stage.

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Depth Staging

Depth Staging involves placing the characters in the frame at excessive distances from each other, emphasizing depth.

One character could be all the way down a corridor, while another character can be sitting in a close-up toward the front.

Character Shots

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Wide and Full Shots

The wide shot helps identify both the character and his environment. These shots also allow characters to show body language. Although emotion is important in a close-up and medium shot, body language is important in a full shot as well. 

The goal of the wide shot is to establish the single character's position in the frame and his relationship to his surroundings. The director can slowly zoom the camera in to a full, then medium shot to bring the viewer's attention to a character's dialogue or emotion. When that happens, the audience already will understand where the boy is because of the wide establishing shot.

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hopper_nighthawks.jpg (143301 bytes) Edward Hopper. Nighthawks. 1942

Medium Shot

 The medium shot creates a balance between character and setting and usually emphasizes a character's upper-body, arms, and head.

The medium shot is a general, all-purpose shot. 

Medium shots are used for dialogue sequences, and they allow the viewer to pick up on the character's movements and gestures. 

Body language is important to conveying emotion, and the medium shot remains close enough to capture that emotion. 

  american-gothic-large4.jpg (185958 bytes) Grant Wood. American Gothic. 1930

A specific form of medium shot is the two-shot.  The two-shot frames two characters that are interacting so that their reactions to one another can be viewed simultaneously.

Twoshot.jpg (1279639 bytes) Alan Moore & Kevin O'Neill League of Extraordinary Gentlemen v2 #4, 2003 (Detail)

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Close-up

 

Extreme Close-Up

 In the extreme close-up, an entire panel or the screen is devoted to some detail important to the plot.

WatchmenClose.jpg (4022721 bytes) Alan Moore & Dave Gibbons Watchmen 5, 1986 (Detail)

More Basic Shots:

Over the Shoulder Shot: From behind the shoulder of one person toward the subject  

Point Of View Shot: Subject is portrayed by the camera as another person would see it

180 degree rule


If you are using multiple cameras and plan to edit the different shots in a scene into a seamless sequence, an important rule to keep in mind is to place all the cameras on the same side of a line of action. A line of action is a path which your subject is traveling along or an imaginary line between two characters who are interacting. This rule is called "180 degree rule".

Look at the following camera placements:

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If Camera 2 and Camera 3 are used, the audience stays on one side of the line of action. These shots are called "reverse angle shots".

 

 

If Camera 2 and Camera 4 are used, the audience crosses the line of action. It's disorienting and confusing.

 

 

 

 

Camera Movement Names:

Pan

Pan is the horizontal axis of camera movement. When a camera pans, it turns left to right.

Panning is commonly used to look across a very wide scene (panorama) that doesn't fit within the camera frame (landscape).

This is also known as re-framing the shot.

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Tilt 

Tilt is the vertical axis of camera movement. When the camera tilts, it pivots up and down. Tilting is commonly used to look over tall objects such as an office building.

To conceptualize a tilt, look forward and move your head to look up and down.

Like the Pan, this technique is used to follow a character in motion.

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Dolly

To move the camera horizontally through space.

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The Steadycam is an alternative device

Mechanical

Mechanical techniques include the use of devices that allow filmmakers to create unique and interesting camera movements. These are easier to conceptualize when we can move as the camera does....which is possible if a device has a platform that we can sit on.

Cranes and Jibs have a mechanical arm on which the camera is mounted. This arm hinges on a pivot that frees the camera to move through space, allowing sweeping and dramatic camera movements.

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Pull Focus

Pulling Focus is considered a natural technique. Like our eyes, which pull focus whenever we look at objects that are at different distances in our field of vision.

We can either focus on something close up or on something far away. Since we can't focus on both simultaneously, our eyes must Pull Focus to compensate.

When filming, Pulling Focus is often needed, because like our eyes, most camera lenses don't keep the entire scene in focus. As the camera moves around, a crew member (focus puller) will adjust the focus to match whatever the camera is looking at.

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Try it...

Zoom

The focal length of a camera lens determines the distance that the camera can "see". A Zoom lens allows the focal length to be changed gradually. With a Zoom, the frame may transition from a wide shot to a close-up without moving the camera.

The Zoom is considered an unnatural technique...our eyes cannot incrementally change their focal length. For this reason, Zooms are often used only as an effect.

A very slow Zoom can be an alternative to a dolly movement in locations where there is no room to rig a dolly and track. A very fast Zoom (whip zoom) can be used to draw attention to an object in a scene.

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Shot Transitions:

A transition is any method for switching from one image to another.

Cut

A cut is an instantaneous change from one shot or scene to the next. This is the most common type of transition. 

an abrupt or sudden change or jump in camera angle, location, placement, or time, from one shot to another; 

Jump Cut

an abrupt, disorienting transitional device in the middle of a continuous shot in which the action is noticeably advanced in time and/or cut between two similar scenes, either done accidentally (a technical flaw or the result of bad editing) or purposefully (to create discontinuity for artistic effect).

 

Match Cut

A match cut is used to make a transition as smooth as possible. 

In most films, directors and editors do their best to hide cuts from us. They cut when an action occurs or cut when a character's eyes move.

The most common way to do this is to cut on the action. When an action is started on one frame, the camera cuts, and then the action is finished on the second frame. Because the audience is paying more attention to the action then they are to the cutting of the film, this cut is almost transparent.

Another way to do this is to cut on a look. When an actor shifts his eyes to look at something, the camera cuts to a new image.

A variation on the match cut is a cut in which two shots are joined or linked by visual, aural, or metaphorical parallelism or similarities.

 

Example: North by Northwest (1959), Cary Grant pulls Eva Marie Saint up the cliff of Mt. Rushmore; then match cut to Grant pulling her up to a bunk in a train;

Cross-cutting

the editing technique of alternating, interweaving, or interspersing one narrative action (scene, sequence, or event) with another - usually in different locations or places, thus combining the two; this editing method suggests parallel action (that takes place simultaneously); often used to dramatically build tension and suspense in chase scenes, or to compare two different scenes; also known as inter-cutting or parallel editing.

Example: in The Godfather (1972), where the baptism of Michael Corleone's godson is cross cut with the violent elimination of Corleone's multiple underworld rivals.

Fade

A fade is the process of gradually coming from or going to black. For example, at the beginning of a program the screen will usually be black. The black slowly gives way to reveal the first shot (fade-in). Likewise, at the end of a program the screen will go from the last shot to black (fade-out).  

Fades are done at the lab in the printing phase, but prepared by the negative cutter, who cuts in an overlap of black into the A&B rolls. Labs will only do fades in fixed amounts, such as 24 frames, 48 frames, etc.

Dissolve

A dissolve is the overlapping of shots, one shot gradually leaves the screen as the next shot gradually appears. For a time two different shots occupy the screen.

This length of time can vary but if it remains static it is a superimposition. A dissolve is usually used to signify a change of time or location, or to add artistic flavor such as in a musical or dance production.  

Wipe

a transitional technique or optical effect/device in which one shot appears to be "pushed off" or "wiped off" the screen by another shot replacing it and moving across the existing image; also called a push-over; a flip-over (or flip) wipe is when one scene rotates or flips-over to the new scene; wipes were very commonly used in the 30s 

 

Some References

Types of Shots By Dan Ablan

"The Five C's of Cinematography" by Joseph V. Mascelli

Setting up Your Shots by Jeremy Vineyard