a) Expected value of one draw:
.2 * 1 + .4 * 2 + .4 * 3 + .2 = 2.2 (alternatively taking the average of 1, 2,
2, 3, 3 also gives you the answer).
b) Variance of drawing: .2 * (1
- 2.2)2
+ .4 * (2 - 2.2)2 + .4 * (3 - 2.2)2 = .56 (note: taking the square-root of this answer
produces the standard deviation). Alternatively, you can apply VARP to 1, 2, 2,
3, 3 to get the same answer.
c) Adding a constant to a
random variable increases the mean by the same amount. So, the new mean is 2.2
+ 2 = 4.2.
d) Adding a constant to a
random variable does not change its variance. So, the variance is still .56.
e) The mean of adding two
random variables is the same as adding the means of the random variables. So,
the answer is 2.2 + 2.2 = 4.4.
f) The spread of adding two
random variables is greater than the spread of just one of the random
variables. More precisely, the variance of adding the random variables is equal
to adding their variances. In this case: .56 + .56 = 1.12
g) The standard deviation is
the square-root of the variance. In this case, it’s the square-root of
1.12 or approximately 1.06.
a) Unlikely for both 100 and
1000, but more unlikely for 1000 since 1000 tosses should be closer to 50%. So,
you should prefer 100.
b) Likely for both 100 and
1000, but more likely for 1000. So, you should prefer 1000.
c) Percentage-wise 1000 rolls
should be closer to 50%. So, you should prefer 1000.
d) It’s
unlikely that either 100 or 1000 will produce exactly 50% heads. Moreover, more
tosses will increase the distance away from 50% in absolute counts. So, you
should prefer 100.
The
expected value of rolling a 6-sided die: (1+2+3+4+5+6)/6 = 3.5
The
expected sum of rolling 10 6-sided dice: 10 * (1+2+3+4+5+6)/6 = 35
The
expected sum of rolling 100 6-sided dice: 100 * 3.5 = 350
For
the simulations, your answers will vary. But you should find that the samples
of 10 dice produce smaller error (i.e. the absolute value of the difference
between predicted value and the actual value) for sums but greater error for
averages. Note that the law of large numbers says that the error in relative
terms (e.g. as an average or a percent) decreases with larger samples.
The variance of the sum is 50 * the variance of one roll. The variance
of one roll can be calculated in one of two ways:
·
1/6 (1 - 3.5)2 + 1/6 (2 - 3.5)2 + 1/6 (3 - 3.5)2
+ 1/6 (4 - 3.5)2 + 1/6 (5 - 3.5)2 + 1/6 (6 - 3.5)2
·
Taking the
population variance (VARP in Excel) of 1, 2, 3, 4, 5, 6
Either method gives you 2.92. The variance of the sum is then 50 * 2.92
or 146. The standard deviation is then calculated by taking the square-root of
the variance to get approximately 12.1.
Typically more trials will produce a mean and standard deviation closer
to what is predicted.
The distribution of a 1000 rolls should approximate a normal distribution. The central limit theorem states that the distribution of sums (as well as means) from a random variable produces a normal distribution (for sufficiently large N).