User-Centered Design

This is the process for creating usable interactive systems.

Goals

Kuniavsky identifies three dimensions of usability

Learnability is another often cited dimension for usability that Kuniavsky does not address. Perhaps he would include it among functionality or efficiency?

The methods in this class primarily address functionality and possibly desirability.

Goals for other stakeholders

Advertiser goals

Company goals

Principles of User-Centered Design

Summarized from Gould and Lewis (1985)

  1. Early focus on users and tasks
  2. Empirical measurement (and testing) of product usage
  3. Iterative design

The user-centered design process

Kuniavsky uses these terms to describe phases in the design process:

Discussion questions