Ethnography: Observing and analyzing activities in situ
Goals
- Learn about users and tasks in their natural context
- Obtain a rich and concrete portrayal of the work situation
Properties
- Actual task(s)
- Actual context (including time and location)
- Observation has minimal impact on how task is completed
The rich context provided by ethnographic methods presents a
challenge to designers, who must obtain generalizable principles
for interface design.
Variants
These are adapted from Usability Testing and Research
by C. M. Barnum.
- User shadowing
- Questioning users during work
- Task debriefing
- Think-aloud
- Critical incident walkthrough
- Role play for user
- Cued recall from videotape
Items for discussion
- How does this observation differ from usability tests?
- How does the validity of observation contrast with indirect
methods?
- What are some difficulties in observing work in context?
Here's an article
discussing the role of ethnography in the design process. Among
other things, this paper addresses the challenge of abstracting
principles that are useful for designers. Their approach is
mostly useful for CSCW (Computer Supported Cooperative Work)
applications.