Processes and Methods for User-Centered Design (UCD)

Note: Recently, some prefer the term Human-Centered Design in order to consider all stakeholders. In either case, the goal is to meet the needs of people as opposed to designing the system around technological capabilities.

Principles for User-centered design (adapted from Gould and Lewis)

  1. Early focus on users and tasks
  2. Empirical measurement (and testing) of product usage
  3. Iterative design

Some Properties of User-Centered Design (from McCracken and Wolfe text, p. 5)

McCracken and Wolfe's UCD phases (pp. 5-9)

Rosson and Carroll (Usability Engineering, former text for HCI 440)

The software life cycle (presented in Human-Computer Interaction by Dix, Finley, Abowd and Beale

Hewlett Packard's Human Factors Activities (reported in Handbook of Usability Testing by Jeffrey Rubin)

  1. Needs analysis
  2. Requirements specification
  3. Conceptual design
  4. Prototype, development and test
  5. Product evaluation

Discussion items:


Last modified: Tue Sep 05 10:45:01 Central Daylight Time 2006