This is the second installment in the team-based User-Centered Design project. This installment includes the following components:
To successfully complete this project, you do not need to design for all of the functionality specified in the first project. Instead, you may focus one a few core tasks. As a rough guideline, your final design should have 2-5 major screens. In addition, you may need to create accompanying dialog boxes.
The conceptual design communicates the high-level organization and action sequence of your interactive system. To communicate the conceptual design, you may use site maps and flow charts. These diagrams should be complemented with explanations of user input and output. One strategy is to write user-based scenarios that explain your diagrams.
The detailed design communicates how your interactive system appears on a screen. To represent screens, you may choose a technology convenient to you, including hand-drawn screens, visio, HTML with CSS, or any drawing package. As with the conceptual design, you will need text that explains the interaction of the screens.
Prepare a list of core tasks for your design. These should be tasks that you ask test users to do on prototypes of your design.
Your report should include the sections noted above. You may refer (or link) to screen shots. Make sure you explain your designs! If your designs are not easily digitized (e.g. hand-drawn screens), you may submit hardcopies.
This installment for the team project is worth 20 points. Complete and well edited reports will receive at least 16 points. More credit will go to submissions that provide thoughtful and specific descriptions and explanations.
One team member (contact person) should submit your report using any widely available format (e.g. Word, PDF, HTML) to dlweb. Hardcopies may also be submitted.