Detailed design

The detailed design communicates how the interactive system will actually appear to users. Preece et al in Interaction Design divide detailed design into two components:

Our text (McCracken and Wolfe) emphasize information design since its focus is on Web sites.

Information design principles

For information design, our text (p. 83) presents four principles:

This is an excellent web site for demonstrating Gestalt principles applied to information design. Note that it uses alternate terminology to describe the principles.

For testing the visual organization of a page, Mullet and Sano (from Designing Visual Interfaces) suggest the "squint test:" close one eye complete and squint with the other eye. View the page. Related items should appear together.

Grouping by screen or page

Preece, Rogers and Sharp(in Interaction Design) suggest organizing items so that fewer than 8 are grouped together.

General Design Principles

Ben Shneiderman presents a list of general principles for creating detailed designs. Compare these principles to Jakob Nielsen's evaluation heuristics

Here is Shneiderman's list:

Selecting widgets

Examples of widgets (also called user controls) are

We will discuss how these are used in various applications and if the user controls were appropriately chosen for the type of interaction. Here are some examples for discussion:


Last modified: Tue Oct 10 15:38:25 Central Daylight Time 2006