GAM 370/470: Rendering and Graphics Programming
Name:
André
Berthiaume
Preferred Contact: for all lecture, homework or advising matters
Berthiaume@cs.depaul.edu
Use the
following only for chat/text when you need a quick help
Skype: andreberthiaume
Discord: Andre#5368
This programming class will present the rendering pipeline and basic shader creation. Students will create their own graphics package using a high-level graphics API such as Vulkan or Direct X. Topics covered include illumination techniques, Gouraud and Phong shading, antialiasing and multisampling, texture mapping and environment mapping
GAM 325/425 and CSC 361/461
Introduction to 3D Game Programming with DirectX 11 2012, by Frank Luna.
ISBN-13: 978-1-9364-2022-3
A computer using Windows 10 and a graphics card supporting DirectX 11 or later.
We be using Visual Studio C++ and all work must be submitted using Perforce version control.
Learning Goals
Graduate students: in addition to the above learning goals, graduate students will also be expected to explain various implementation issues associated with many of the problems listed.
This class will be conducted as a mixture of standard lectures and class discussions. Below is a broad outline of the topics to be covered (this list may be modified as needed based on class progression)
The class work will consist regular homework, a midterm exam and a final exam:
Homework will be in the form of weekly projects. Each individual homework is worth 0-4 points based on level of completion and correctness. The best 5 scores are summed for your total homework score. The homeworks are set up to help you design and build components for the final project. Late submissions are not accepted but you are still expected to produce the associated components in the final project.
The final project will be to produce a full rendering package for a basic game engine (Similar to 'Azul Core' but built over DX 11). The details, specification and grading guidelines of the project will be determined later in the quarter.
The final score will be
converted to letters based on the following schedule:
Note: this scale may be adjusted based on
overall class performance.
Percentage Grade | Letter Grade |
>= 93 | A |
>= 90 | A- |
>= 87 | B+ |
>= 83 | B |
>= 80 | B- |
>= 77 | C+ |
>= 73 | C |
>= 70 | C- |
>= 67 | D+ |
>= 63 | D |
>= 60 | D- |
< 60 | F |
Incompletes will be granted only in the most extreme circumstances
and only if the student has already completed the vast majority of the project. Students
must formally request an incomplete by filling out an
Incomplete Grade Request Form.
You are expected to have read and understand DePaul’s policy on Academic Integrity (http://academicintegrity.depaul.edu/). It is part of this syllabus; follow it.
Important note: Communication with your peers is an essential part of the course experience. The nature of programming demands extensive amounts of discussion and exchange of ideas with you class mates. The plagiarism policy is not intended to hinder or prevent this type of activity. . There is a significant difference between genuine exchange of ideas and wholesale plagiarism. If in doubt, ask the instructor for clarification.
Changes to Syllabus
This syllabus is subject to change as necessary during the quarter. If a
change occurs, it will be thoroughly addressed during class, posted under
Announcements in D2L and sent via email.
Online Course Evaluations
Evaluations are a way for students to
provide valuable feedback regarding their instructor and the course. Detailed
feedback will enable the instructor to continuously tailor teaching methods and
course content to meet the learning goals of the course and the academic needs
of the students. They are a requirement of the course and are key to continue to
provide you with the highest quality of teaching. The evaluations are anonymous;
the instructor and administration do not track who entered what responses. A
program is used to check if the student completed the evaluations, but the
evaluation is completely separate from the student’s identity. Since 100%
participation is our goal, students are sent periodic reminders over three
weeks. Students do not receive reminders once they complete the evaluation.
Students complete the evaluation online in CampusConnect.
Academic Policies
All students
are required to manage their class schedules each term in accordance with the
deadlines for enrolling and withdrawing as indicated in the University
Academic Calendar. Information on enrollment, withdrawal, grading and
incompletes can be found at:
cdm.depaul.edu/enrollment.
Students who feel they may need
an accommodation based on the impact of a disability should contact the
instructor privately to discuss their specific needs. All discussions will
remain confidential.
To ensure that you receive the most appropriate accommodation based on your
needs, contact the instructor as early as possible in the quarter (preferably
within the first week of class), and make sure that you have contacted the
Center for Students with Disabilities (CSD) at:
csd@depaul.edu.
Lewis
Center 1420, 25 East Jackson Blvd.
Phone number: (312)362-8002
Fax: (312)362-6544
TTY: (773)325.7296
Additional Policies
Class Discussion:
Student participation in class discussions will be measured in two ways.
First, students are highly encouraged to ask questions and offer
comments relevant to the day’s topic.
Secondly, students will be called upon by the instructor to offer comments
related to the reading assignments.
Students must keep up with the reading, assignment and project to
participate in class discussion.
Attitude: A
professional and academic attitude is expected throughout this course.
Measurable examples of non-academic or unprofessional attitude
include but are not limited to: talking to others when the instructor is
speaking, mocking another’s opinion, cell phones ringing, emailing, texting
or using the internet whether on a phone or computer.
If any issues arise a student may be asked to leave the classroom.
The professor will work with the Dean of Students Office to navigate
such student issues.